top of page

Elementary & Middle School Workshops

Our STEAM based in-school field trips bring the power of the natural world into your classroom through hands-on, standards-based learning experiences! Each program is aligned to the GSE for science, and includes pre- and post-instructional materials to integrate our programs into your curriculum

In-School  Field Trips

Half Day

$550

1-25 students per session

  • Up to three 60 minute sessions

  • Pre- and Post- activities

*Additional $8/student (max 30)​

*Additional travel cost may apply (location dependent)

*Additional consumables cost may apply (program dependent)

Full Day

$800

1-25 students per session

  • Up to five 60 minute sessions

  • Pre- and Post- activities

*Additional $8/student (max 30)​

*Additional travel cost may apply (location dependent)

*Additional consumables cost may apply (program dependent)

Example Programs 

Ecosystem Energy Flows!

In this high-energy game students become the inhabitants of an ecosystem, where they investigate how energy flows while making decisions about what to eat and how not to get eaten!

GSE TIE-INS:

S4L1 S5L2 S7L4 S8P2 SB5 SEV1 SEC4

Dolphin

Staying Wet in the Desert

In this engineering activity, students discover the world of adaptations by constructing a creature that is able to survive and stay moist in a hot, dry desert!

GSE TIE-INS:

S3L1  S4L1  S5L1  S5L2  S7L1  S7L2  S7L3  S7L4  S7L5

SB3  SB5  SB6  SEC2  SEC3  SEV1  SZ2  SZ4

Pod of Whales

Talking Without Words

In this group investigation, students discover the mechanics of light and sound waves by modeling communication techniques found in the animal kingdom!

GSE TIE-INS:

S1P1, S4P1, S4P2, S8P4

Where Do I Belong?

In this classroom game, students investigate Georgia’s five geographic regions and predict the traits of the organisms that thrive there.

GSE TIE-INS:

S3L1, S7L1, S7L4, SEV1

Georgia Mountains
River

Origins of Electricity

In this engineering activity, students discover where their electricity comes from by constructing a model device to convert kinetic or potential energy into electrical energy.

GSE TIE-INS:

S3L2, S5P2, S5P3, S6E6, S8P2, S8P5, SEV3

Plant Biology

Water Gets Hotter​!

In this natural selection game students play the role of corals on a reef, using their individual traits to determine who will survive the warming oceans and what traits the next generation of reefs may have.

GSE TIE-INS:

S3L1, S4L1, S5L2, S7L2, S7L3, S7L4, S7L5, SB3, SB5, SB6

Trash on Beach

Pollinator Frenzy​!

In this fast-paced game students take on the role of pollinators and plants, competing to survive and modeling the complex interactions between organisms in an ecosystem.

GSE TIE-INS:

S2L1, S7L4, SB5, SEV4

Build-A-Watershed

In this group investigation students manipulate how water flows across a landscape by constructing a functional, three-dimensional watershed that spans 400 square feet.

GSE TIE-INS:

S1E1, S2E3, S3E1, S3L2, S4E3, S5E1, S6E3, S6E5, SEV4

Sustainable Energy

Biodiversity Battles!

In this turn-based competition, teams of students play the role of diverse ecosystems and mono-cultures to investigate how biodiversity affects survival in a changing environment.

GSE TIE-INS:

S3L2, S4L1, S7L1, S7L3, S7L4, S7L5, SB5, SEV2, SEV5

Scuba Diver and Corals

Trash Bag Dissection

In this group investigation students reflect on the types of waste we produce by dissecting a household trash bag and categorizing its contents.

GSE TIE-INS:

S2P1, SEV4, SEV5

Bee

Custom Programs are available to fit your specific classroom needs!

bottom of page